function apocalypseFollow_zhengfa(obj)
{
if(!obj) return;
local x = obj.getXPos();
local y = obj.getYPos();
local array = [20011,20012,20013,20040,20062];
for(local z=0;z<array.len();++z)
{
local MonsterID = array[z];
local num = obj.getMyPassiveObjectCount(MonsterID);
for(local i=0;i<num;++i)
{
local object = obj.getMyPassiveObject(MonsterID, i);
if(!object) continue;
local z = object.getZPos();
object.setCurrentPos(x, y, z+3000);
object.setMapFollowType(1);
object.setMapFollowParent(obj);
}
}
}